Axel Cotton

Gameplay & Systems Designer

Combat • Movement • Systems • UI/UX • Prototyping


I design and implement gameplay systems, combat mechanics, and player interactions.
Focused on clarity, game feel, and well-scoped systems that drive meaningful decisions.


2+ years of industry experience, with a background in psychology supporting team coordination and efficient production workflows.

Contact

Interested in discussing a role, project, or collaboration? I’d be happy to connect.